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| Main » DnD Kalan's Story
The Renegade Aftermath & The Island of Dread Part 1
After a few days of nervous looks and posturing Gul asserts himself as Captain and looks to Kalan as first mate. The Drow then set their plans in motion. They are to buy and retro fit the ship suitable for their new lifestyle and take care of some loose ends. They must be more like a team than ever if they are to survive the coming weeks ahead.
They know their time is short – Shandizar will not be slow to seek revenge on the renegades and Lloth is a powerful vicious god. They must get themselves sorted out and leave the valley for some time. They hear of an island far to the Southwest off Imperial Human lands where great wealth and danger abound. It is called the Island of Dread.
The crew set out to Trade Town to seek Raska the merchant. They landed the ship out of sigh ... Read more »
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The Tomb of the Catfolk Hero Kama
As the Drow took a short respite Dr Cronk gets himself settled in the Drows laboratory as the rest set about their own interests. Kalan took the time to finish off the Book of Charm he had been reading over the last few weeks, but not fully dedicating himself to it until now. Gul was using his new found skills in sorcery to prepare potions he had gleaned from the Hellhounds tongues and other finds from the previous outings. Kalan was at a similar level of sorcery but just had not figured out how these raw materials could be used in potions. He thought maybe Gul would sell some off if they were any good.
At this point Cronk started showing off an ancient rare book on Illithed Volume 2. Gul’s henchman Tsab recalled Birz had found Volume 1 on an earlier adventure. Birz ... Read more »
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The fall of New Orc City and the White Orc Csar Krawn
As the crew waited in their laboratory Vixia appears and calls on them "all of clan Kobra are summoned to the main hall by House Mother Agna for a sacrifice of a heretic”. To prepare all males had to remove all weapons, armour and clothing. They were only allowed a cloak to cover themselves. Most of the crew had magic rings, or amulets so they took those. Kalan had his magic eye imbedded in his head - so that had to come with him. The females went as they were – clothed, armoured and armed.
As the crew entered the hall they were jeered at by the other Riever crews and scorned by other members of the house Kobra – seen as scavengers they were the lowest in the Drow hierarchy. The crew took their places just as Agna appeared followed by her daughters - the elite of t ... Read more »
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Background story of Kalan Kobra
Kalan started as an outsider living in a small Drow settlement near to the Dwarf Kingdoms. He returned to the Drow City Shanizar in order to claim riches and rewards for himself. With new found power and fame he hoped would satisfy his continuous lust – difficult to do in such a small community without creating dangerous enemies.
For a Drow he is... Read more »
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The Drow twins’ story
In the early quests where even a pack of dire rats could cause the group serious problems the Despair had Drow twins a female Malag and a male Kell. The twins were noble merchants and trusted by Captain Bâleed – so were sent to keep an eye on the new recruits. They were particularly good at spotting traps and secret doors saving the adventurers on several occasions but the twins only fought to protect each other. Kalan as usual tried his masculine charm on Malag but she replied with a withering stare and a dagger pointed at his vitals. He even saved Kell, and helped the Malag to full health by casting cure light wounds to try an impress her. Instead of this making them more amenable to... Read more »
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The Ire of Captain Bâleed
Bâleed vented her anger at the disgrace she felt with the twins’ desertion by seeking out dangerous encounters for her crew to undertake. Should they fail then some of the scavenger crew would die, but should they succeed then the fame, wealth and glory would ensure a higher status in clan Kobra. One such was quest Gul, Kalan, Birz, and Zaen (a new crew member from an underworld family) was sent to kill a fully grown creature called a “land shark” or “Bullette”. This heavily armoured creature is sought after for its super strong but lightweight crest, which is fashioned by the Drow into a powerful shield. This was the prize Bâleed coveted.
... Read more »
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The babbling head
Another quest soon had Kalan and the crew embarking on another dangerous task. The crew were set on a mission to retrieve a valuable artefact the House Mother had discovered. The exact nature of what they were looking for was only given to Captain Bâleed. Again the crew were set upon by nasty traps and wandering monsters. Their increased skill and caution allowed them to pass most of these with ease. Even a head to head with a wraith was avoided by Kalan’s skilful picking of a lock and the brightness the lantern keeping it at bay. Their confidence was destroyed though when crossing a particularly wide cavern floor the grou... Read more »
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The Well of Life
The following week while hunting through an underground cavern originally inhabited by a Chaos Dwarf sorcerer Vandire they came across what had caused of the loss of the Well of Life in the Elf kingdom. Vandire had sought eternal life and to make himself a demigod. In doing so he had diverted the subterranean river that fed the well back towards his cavern.
Kalan and the crew cleared out the cavern of all valuables then deliberately defaced the murals that detailed exactly how Vandire ac... Read more »
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Well of Life – Higs McBeer the Dwarf
Additional to this story of the “Well of Life” the crew had to kidnap an aged dwarf Higs from his isolated home in the middle of the night leaving his distraught wife and sister. The Drow needed Higs to remove the devilish traps left by Vandire to stand a chance of getting through the caverns defences. He turned out to be very useful and compliant; disabling traps and even repairing viper bolt pistols.
This compliance of Higs was thanks to the quick thinking of Kalan who stopped the crew from killing the ... Read more »
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