The Renegade Aftermath & The Island of Dread Part 1
After a few days of nervous looks and posturing Gul asserts himself as Captain and looks to Kalan as first mate. The Drow then set their plans in motion. They are to buy and retro fit the ship suitable for their new lifestyle and take care of some loose ends. They must be more like a team than ever if they are to survive the coming weeks ahead.
They know their time is short – Shandizar will not be slow to seek revenge on the renegades and Lloth is a powerful vicious god. They must get themselves sorted out and leave the valley for some time. They hear of an island far to the Southwest off Imperial Human lands where great wealth and danger abound. It is called the Island of Dread.
The crew set out to Trade Town to seek Raska the merchant. They landed the ship out of sight and hidden 2 miles from the outskirts of Trade Town. To Raska they offer him talks of an independent flying ship to be used for stealth, speed, or protection. Gul contacts Raska to speed up the delivery of the magic potions, and purchase 10 anti-poison vials. The crew also take stock of their needs and put their platinum and gold funds together to purchase what is needed for the ship. They also ask for a shipwright to replace Henkeil the druegar. From Raska they buy; 20 swords. 20 ballista bol
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