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AT-43 [60]
Humanity is at war with the technologically advanced Therians, a presumably robotic species bent on subjugating and transforming all planets for their ultimate purpose: the crafting of a "better", more organized universe under their rule, which they refer to as their "therian heaven".
Gibsonville - Magic & Mayhem [20]
Do you feel different to those around you but can't quite figure out how or why? Do you find strange things happening around you? Do unfamiliar and perturbing feelings come over you? Do you want help to come to terms with these new experiences?
Warhammer Fantasy [0]
Warhammer world is rich with history and legend, aeons of bloodshed and conflict have shaped both its surface and its denizens into a world of relentless battle.
Blood Bowl [3]
28mm Blood bowl, Games workshop board game
WW II - Rules of Engagement [2]
RoE Section
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Dungeons and dragons Drow Campaign
Strontium Dog RPG [1]
Search/Destroy Agents hunt the criminals too dangerous for the Galactic Crime Commission to control, living in the "Doghouse", a deep spaceport high above New Britain.
Hoard of the Things [2]
15mm Hoard of the Things
DnD Kalan's Story [24]
The Story of Kalan, a Drow with an unquenchable lust for gold, power and women.
AD&D: The Adventures of Alaric Ironclaw [2]
The brave adventures of a warrior hellbent on destroying all the vile creatures in Haven!
Avalon Hill B-17 Queen of the Skies [1]
B-17 Bomber campaign
Praxis [4]
"A voyage of discovery in Ancient Greece. A band of heroes set out to discover their world!"
Myth - Age of Heroes! [2]
Myth is a cooperative tabletop game for 2 to 5 players. Each player takes on the role of a hero and must work together to overcome The Darkness. Using a deck of cards unique to each hero, players explore the realm, battle evil monsters, and overcome dangerous traps in order to complete quests and acquire powerful new items and abilities.

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Main » 2011 » August » 20 » Emerald Mounts - Week 3
Emerald Mounts - Week 3
The Emerald Mounts Week 3
Flying Zombies?
Captain Malenkov looked out of the Control Tower window. A scene of devastation and carnage presented itself. His command was being decimated even as he watched. On one side the UNA forces were getting nearer and destroying the bunker piece by piece and would be in a position to assault the tower he was defending. On the other side ONI units were approaching despite the delaying tactics of the Spesnatz Commando unit who had destroyed resources vital to the ONI advance.
Unfortunately his efforts were proving futile and he resigned himself to dying for the revolution. There were worse deaths, after all. At least he wasn’t some poor soul fighting on after death like those zombies he could make out emerging from the darkness. They had jumped onto the ramparts protecting the tower and were engaging the Red Blok troops to his front. To his horror he saw many of his comrades fall to the attackers only to rise again, transformed into undead parodies of their former selves. The zombie horde continued its advance, sacrificing itself as it crossed the minefield Malenkov’s engineers had laid at the door to the Control Tower. The unit had been all but destroyed and the Red Blok defenders breathed a sigh of relief.
Their respite was short lived as another wave of zombies stormed in through the door. The last thing Malenkov saw was a pair of zombie jaws, and the last sensation he felt was fetid breath on his face. Now he was one of them and his will was no longer his own. He waited in the tower until ONI secured it and fought off the UNA. The Spaceport had changed hands.
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