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Forum » AT-43 Discussions » AT-43 - Rules, inHouse Rules & FAQs » AT-43 Q's, FAQ's & Rules (Questions, FAQ's & Rule Querys For AT-43!)
AT-43 Q's, FAQ's & Rules
BalrogDate: Saturday, 03-Sep-2011, 8:34 PM | Message # 41
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Hey Guys ... Silly Q of the day ...

Q: Can you use the FB "Jump System" on Striders & AFVs?

Here's the extract from the FB PDF book - Page 75:
    Jump System (250 MP): The player equips his company with simplified jump systems for a week. The fighters gain the
    “Rocket jump” ability: they can jump over miniatures and terrain elements during their movement.
Zellak made ref to "fighters" in a previous topic - Quote: "Both infantry and AFV are collectively termed fighters." So I would say yes, both Striders and AFV's can use the "Jump System" to jump over things.

Any thoughts/feedback? ... Thanks, Walts
 
zellakDate: Saturday, 03-Sep-2011, 11:27 PM | Message # 42
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Quote (Balrog)
Q: Can you use the FB "Jump System" on Striders & AFVs?


NO...and we dont need a poll...it was agreed at the table.

It will be ridiculous if wheeled vehicles can fly up onto buildings.......NO WAY ! angry

So Yes, it is a house rule that has been agreed on.
Message edited by zellak - Saturday, 03-Sep-2011, 11:29 PM

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
BalrogDate: Saturday, 03-Sep-2011, 11:32 PM | Message # 43
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So only soldiers can use the "Jump System" ... not Striders? ... "Clarity makes the world go round" ... read that somewhere ... finally getting to understand what it means wink ... Thanks, Walts.
 
BalrogDate: Monday, 05-Sep-2011, 2:47 PM | Message # 44
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Hey Guys ... or should I say Z? ... another general question for u about creating a 3,000pts Red Blok company ... I just can't!

As you will know, each company has a set number of units that it's allowed to have, i.e. my Red Block company is ...


• Soldier unit (★)!
• Soldier unit (★)
• Soldier unit (★/★★/★★★)
• Strider unit (★★)
• Strider or (★ / ★★ / ★★★) vehicle (★ / ★★ / ★★★) or soldier (★★★) unit.

! Priority slot. It must always be picked first.


... and the nearest I can get to the 3,000 mark is 2,815. Only a 185pts off, but that's roughly six troopers ... SIX! I've even downloaded an AT-43 app off the web which allows you to quickly create your company's, and lost track at the number of times I've put my company through it too get the max ... with no luck!

So, how have u guys got on with hitting ur 3,000pt company's, or can u give me a bit of direction or advice to hit the max for Phase II ... Thanks in advance, Walts
 
zellakDate: Monday, 05-Sep-2011, 11:10 PM | Message # 45
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You can start another platoon in the same company.

So you have more than 5 units.

Also , most of the infantry units can buy extra fighters, add them to a standard squad.
Its a good way to bring the points closer to the max.

And dont forget to buy grenades for all the inf. tongue

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
BalrogDate: Tuesday, 06-Sep-2011, 1:02 AM | Message # 46
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Hi Z, thanks for your feedback. Here's some of my thoughts/understandings of the rules ...
Quote (zellak)
You can start another platoon in the same company.

So you have more than 5 units.

I've created a load of platoons in the two company's I have, but the rules say ... quote ... "The player can choose any platoon pattern to build his company, but he can only use one at a time" ... unquote ... so you can't mix & match the platoons under that company ... it must use one platoon with a structure of 5 units?! Quickly looking at other factions, 5 units is the MAX showing in my AT-43 app for ALL factions, so anyone fielding more than 5 units during ANY gameplay, now or in the past has made a bo-bo. I'm a bit confused (again) ... waaahhhhhhhh!

Quote (zellak)
Also, most of the infantry units can buy extra fighters, add them to a standard squad.
Its a good way to bring the points closer to the max. And dont forget to buy grenades for all the inf.

Yeah, I done all the max fighters, with bonuses for leaders, gave them all grenades ... 2,815 is the max I can get? Maybe I can use the 185pts for artillery, walls, etc?

Walts ("Confused.com .... again!!!")
 
zellakDate: Tuesday, 06-Sep-2011, 9:14 AM | Message # 47
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Quote (Balrog)
"The player can choose any platoon pattern to build his company, but he can only use one at a time" ... unquote ... so you can't mix & match the platoons under that company ... it must use one platoon with a structure of 5 units?! Quickly looking at other factions, 5 units is the MAX showing in my AT-43 app for ALL factions, so anyone fielding more than 5 units during ANY gameplay, now or in the past has made a bo-bo. I'm a bit confused (again) ... waaahhhhhhhh!


It means that all the platoons in the Company must follow the same pattern.

ie you cannot have a Supra platoon....and then build the next platoon using the Frontline list.
All platoons in the Company must use the same list.

Also, when you build a second platoon, it must have the mandatory first unit (marked ! ).
And the new platoon must have an officer in one of the units.
BUT....after having built the first unit , you do not need to fill all the slots.
You can take the ones you want.
And dont have to fill all the slots unless you want to build a third platoon.

Quote (Balrog)
Maybe I can use the 185pts for artillery, walls, etc?


Nope. dry

Have a look at the support units in Op Frostbite.

Small 3 man units that can fill slots, use up small AP groups, and are tactically useful for grabbing secondary objectives.
Normally my armies come out 10 to 30 AP short of the Max....its no big deal...dont worry about it.

ps ...you can also bump up a sarge's rank somewhere in the list to give yourself a halfway decent 2IC.
Most people have a Colonel leading a bunch of sergeants.

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
BalrogDate: Tuesday, 06-Sep-2011, 10:06 AM | Message # 48
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Thanks Z ... finally a bit of clarity! ... now for those extra troopers ... mmm, so much choice ... snipers, grenade launchers .... lots of goodies! Walts
 
BalrogDate: Tuesday, 06-Sep-2011, 10:19 AM | Message # 49
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Quote (Balrog)
So only soldiers can use the "Jump System" ... not Striders? ... "Clarity makes the world go round" ... read that somewhere ... finally getting to understand what it means ... Thanks, Walts.

I agree with AFV's not being able to use the "Jump System", but any further thoughts about Striders being able to use it to get over obsticles?

I would say it's not too far fetched ... just look at the various sci-fi movies, anime & games out there just now? But, might look a bit mental if Type 3 Striders start hopping about the battlefield!

Any thoughts? ... Walts
 
BalrogDate: Tuesday, 06-Sep-2011, 2:43 PM | Message # 50
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Hey Guys ... Just browsing the Frostbite Rules and came across this interesting section of the rules ... FB PDF (Page 71) ...

    Sectors
    Sectors represent strategic objectives and important installations found on the battlefront. Each sector corresponds
    to a battlefield and to two missions (one for each phase). During a mission, the players play the companies that move
    into the sector or that were there already. If a player has several companies in the sector, they are merged for the duration
    of the mission. This new company doesn’t have to respect officer and platoon pattern limitations
    . When the companies
    belong to different factions, only one of them is deployed. The player chooses which one.
... Which gives even more scope to how you field your company should you move two, three or four company's together in a single sector during Phase II.

Interesting .... verrrryyyyyyyy interesting! These little snippets add more depth to the AT-43 game, again. Pretty smart those designers ... the more I read, the more impressed I get! ... Walts
 
CheDate: Tuesday, 06-Sep-2011, 8:59 PM | Message # 51
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Quote (Balrog)
I agree with AFV's not being able to use the "Jump System", but any further thoughts about Striders being able to use it to get over obsticles?


Yes. It can't be done. Sorry, but anything that can't fly or isn't infantry is walking as far as I'm concerned. And Walts it looks as though you got your answers to the questions you PMd me about.

Wargamers like to paint their privates!!
 
zellakDate: Tuesday, 06-Sep-2011, 10:59 PM | Message # 52
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Quote (Balrog)
When the companies
belong to different factions, only one of them is deployed. The player chooses which one.


Which is why we decided all the Companies must be from different factions.

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
BalrogDate: Tuesday, 06-Sep-2011, 11:15 PM | Message # 53
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Quote (zellak)
Quote (Balrog)
When the companies belong to different factions, only one of them is deployed. The player chooses which one.

Which is why we decided all the Companies must be from different factions.

Hey Z ... I don't understand that? The rules pretty clear on this, ie as you've mixed the Therians & ONi as an army, u can't mix them ... isn't that right? But if you have two Therians, or 2 ONi, in the one sector, you can mix? Seems pretty straight forward ... Walts
 
zellakDate: Tuesday, 06-Sep-2011, 11:24 PM | Message # 54
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We didnt want huge armies at the start....we could not field them anyway !

So from the first campaign we played , we decided that all the companies should be from different factions.

because.

Quote (Balrog)
When the companies belong to different factions, only one of them is deployed. The player chooses which one.


That means you cannot merge two companies of the same army....because they are four different factions.

ie Union/M.Ind/Morning Star/CentCom

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
BalrogDate: Tuesday, 06-Sep-2011, 11:30 PM | Message # 55
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Hi Z ... I think ur missing the point of this "tactic" ... If a player has several companies in the sector ... which in my case is the two company's of Red Blok moving together. That's what the rule means, I think. Or could u have started the FB campaign with dif Factions within ur army?!?!? Walts
 
BalrogDate: Wednesday, 07-Sep-2011, 6:28 AM | Message # 56
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Quote (Balrog)
Quote (Balrog)
So only soldiers can use the "Jump System" ... not Striders? ... "Clarity makes the world go round" ... read that somewhere ... finally getting to understand what it means ... Thanks, Walts.

I agree with AFV's not being able to use the "Jump System", but any further thoughts about Striders being able to use it to get over obsticles?

I would say it's not too far fetched ... just look at the various sci-fi movies, anime & games out there just now? But, might look a bit mental if Type 3 Striders start hopping about the battlefield!

Any thoughts? ... Walts

Hey Guys ... General Che has given me the "No-No" on Striders having the "Jump System" installed, so I'll take that as the norm for our FB campaign. I'll be looking at gathering all the Q&A's we've been discussing and put them in a PDF over the next few days, so we're all on the same rulebook tweaks.

If there are any other rules u guys have decided on before I started playing AT-43, please PM me to add those in-house rule tweaks as well ... Thanks, Walts
 
zellakDate: Wednesday, 07-Sep-2011, 9:23 AM | Message # 57
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Quote (Balrog)
Hi Z ... I think ur missing the point of this "tactic" ... If a player has several companies in the sector ... which in my case is the two company's of Red Blok moving together. That's what the rule means, I think. Or could u have started the FB campaign with dif Factions within ur army?!?!? Walts


Think you have missed my meaning....please read my post again

ie

Quote (zellak)
That means you cannot merge two companies of the same army....because they are four different factions.

ie Union/M.Ind/Morning Star/CentCom


repeat>>>>>>>>>>>Four DIfferent factions !!!!!

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
BalrogDate: Wednesday, 07-Sep-2011, 11:17 AM | Message # 58
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Soz Z ... Got a little bit confused by some wonky termanology, i.e.

>>> a FACTION is specific to a player = Red Blok, Therian, UNA, ONi

>>> the COMPANIES ref to diff companies within that FACTION, ie Faction = UNA ... Companies = Union/M.Ind/Morning Star/CentCom

So, the rules been lost in translation somewhere? Each player has his own faction, which CAN merge it's companies when two or more are in the same sector, too the max of the points army, i.e. 2,000pts for Phase I and 3,000pts for Phase II.

Does that make sense? Walts
 
zellakDate: Wednesday, 07-Sep-2011, 11:44 AM | Message # 59
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Still wrong.

Ie i have Therian Army

The therian army can be fielded as 5 different factions :

standard list from the army book (in fact a non-faction army list) perhaps this is what is giving you a problem with the terminology ?

Cypher faction

Warrior faction

H- Babel faction (from Frostbite book)

Web Striders faction

Each faction has its own army list detailing how to build a Company for that faction.

Each Company is made up of platoons, platoons comprise of 1 to 5 units.

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
BalrogDate: Wednesday, 07-Sep-2011, 12:10 PM | Message # 60
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Hi Z ... I see that now, having gone back to the AT-43 Rulesbook ...

    Three collectives, three factions, are leading the Red Blok citizens on the glorious path of revolution.
    - Supra, directs the State and monitors exterior enemies, whileguiding the minds thanks to the collectivist propaganda machine.
    - The ARC, the Army of Revolutionary Collectives, organizes the State and guards it against its internal and exterior enemies.
    - Finally the Local Collective of Ava, Frontline, demonstratesthe superiority of revolutionary ideals everyday through
    its economical and social success; and with its countless scientific discoveries.
... that MY interpritation of a faction was well wonky ... major soz! In future, I'll ref to each players group as an ARMY. SO, now I'm really confused by the intial post I placed ...

    Sectors
    Sectors represent strategic objectives and important installations found on the battlefront. Each sector corresponds
    to a battlefield and to two missions (one for each phase). During a mission, the players play the companies that move
    into the sector or that were there already. If a player has several companies in the sector, they are merged for the duration
    of the mission. This new company doesn’t have to respect officer and platoon pattern limitations. When the companies
    belong to different factions, only one of them is deployed. The player chooses which one.
... when would you every get two, or more, companies from the same faction on the battlefield??? Awwww, wait ... so when u create ur company lists, u can pick and choose if you have dif company factions, or just choose one faction with four companies of the same platoon makeup? Is that right ... or do we need to have one company per faction, as u mentioned before?? .... Thanks for ur patience, I get there in the end! Walts
 
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