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				Tau Playtesting
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| zellak | Date: Sunday, 22-Sep-2013, 18:52:17 | Message # 1 |  
 
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 Thanks to Craig and Philson today for the first Tau playtest game.   
   It highlighted a number of things wrong with the Tau lists i have created. 
   1 ) The Tau need Mechanics.....big time. 
   2 ) Pathfinders should have grenade launchers, not AT missiles. 
   3 ) Pathfinders should have Rail Rifles / Ion guns as AT guns. ??? 
   4 ) The Tau Hammerhead Railgun does 4 points of damage, so its literally a hit or a miss !  
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  DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. " 
   Hero:  " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
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| Banksi | Date: Sunday, 22-Sep-2013, 19:12:07 | Message # 2 |  
 
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 Quote (zellak) 1 ) The Tau need Mechanics.....big time.    
   Not wanting to say to much but what is the Tau's weakness gonna be? 
   Thinking of other factions/races, they all have something missing, nobody ticks every box. 
  
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  Of course I know your name, it's your face I can't remember - Parahandy
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| zellak | Date: Sunday, 22-Sep-2013, 20:40:39 | Message # 3 |  
 
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 Pathfinder 
   move 14cm   morale 6   armour 4   melee defence 1 
   Pulse Carbine / Accuracy 2 / ROF 1/1.....PenDam 7/1 
   Underslung Grenade Launcher / Accuracy 3 / ROF 1/0 .....AoE 3.....PenDam 4/1 
   Rail Rifle / Accuracy 7 / ROF 1/1...PenDam 14/1 
   Markerlight: The section leader can use this to guide an off table missile to target. Acc 3+ / RoF 1/0 / Pen Dam 13/2. (+25 AP) 
   Standard squad (6 pathfinders) 300 AP ....1 special weapon, 0 to 2 specialist, 1 officer (Shas' ui). 
   Specialists : Medic, Combat Engineer, ECM specialist, shield-drone controller. 
   Shield drone controller : add a shield drone to the unit, use it to absorb casualties. 
   Added (22-Sep-2013, 6:29 PM)   ---------------------------------------------   Quote (Banksi) what is the Tau's weakness gonna be?    
   No combat knives, so no melee attack. 
   Low combat defence, so easier to be hit in melee. 
   Low morale. 
   Small units ( 6 man units with no option of Max-size units. ) except Kroot. 
   No troops with "Detection" ability. 
   No Type 3 AFV (yet) 
   And every army has mechanics, or at least the ability to self-repair.   If the Tau could have fixed some of the AFV damage, then it would have been a much closer game today. 
   Added (22-Sep-2013, 7:40 PM)   ---------------------------------------------   How to bring Tau mechanics into the game.... 
   Tau Earth caste normally would fulfil this role....or maybe drones ? 
   A Tech-drone unit ? 
   3 Drones with the Mechanic skill, something like the ONi Med-Tech ? 
   Type 2 infantry (an elite choice), armour 5, no weapons, move 18cm, G-pack, no officer, support unit. 
   How many points....75 AP ?
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  Message edited by zellak - Tuesday, 24-Sep-2013, 19:48:14 
  DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. " 
   Hero:  " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
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| Che | Date: Tuesday, 24-Sep-2013, 20:57:55 | Message # 4 |  
 
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 Quote (zellak) How to bring Tau mechanics into the game....      Why not just give them "mechanic" specialists? Or is that not in keeping with your vision for the Tau? I am speaking as one who knows nothing of WH40K so apologise if I sound naive  
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  Wargamers like to paint their privates!!
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| zellak | Date: Tuesday, 24-Sep-2013, 21:11:06 | Message # 5 |  
 
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 Quote (Che) Why not just give them "mechanic" specialists?   
   That would be easier, i agree. 
   But according to the fluff, they are split into 5 castes. 
   Fire = warrior ......note fire-warriors.   
   Air = Fliers / pilots. 
   Earth = technicians and workers. 
   Water = Diplomats 
   Ethereals = Leaders. 
   So its really just a nod to the fluff. 
   You might also like to know that the Tau are Nocturnal vegetarians. 
   No real killer instinct, so crap in a brawl, but the fire warriors love to shoot stuff up.   
   As you say....might be easier just to give them mechanics ?????????????????
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  DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. " 
   Hero:  " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
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| Che | Date: Thursday, 26-Sep-2013, 16:30:15 | Message # 6 |  
 
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 Quote (zellak) So its really just a nod to the fluff.      Nothing wrong with creating a background  
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  Wargamers like to paint their privates!!
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