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Forum » AT-43 Discussions » AT-43 - Rules, inHouse Rules & FAQs » AT-43 Rules - Artillery Strikes Against "Secured" Buildings? (Arillery strikes against protected environments!)
AT-43 Rules - Artillery Strikes Against "Secured" Buildings?
BalrogDate: Saturday, 15-Oct-2011, 10:22 PM | Message # 1
Aun Va III
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Taken from the inHouse Rules ...
    Artillery Strike - Against "Secured" Terrain/Buildings (Under revision!)

    Description: This type of attack cannot do any damage to terrain/buildings which are listed as “secured” or “cannot be sabotaged” in their description, e.g. the Tarmac Spaceport, unless otherwise stated in the description, i.e. see bunkers! Units in these areas are also protected.
I vaguely remember we did agree on this, but could I ask players to confirm? Maybe have a look at the bunkers details in the Frostbite Campaign rulebook for some ideas? ... Thanks, Walts
 
gerrywithaGDate: Monday, 17-Oct-2011, 9:40 PM | Message # 2
Major general
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Quote (Balrog)
Description: This type of attack cannot do any damage to terrain/buildings which are listed as “secured” or “cannot be sabotaged” in their description, e.g. the Tarmac Spaceport, unless otherwise stated in the description, i.e. see bunkers! Units in these areas are also protected.


Gents, a " Secured" building or bunker only means that it can't be sabotaged, which means it can still be affected by an artillery strike.

"Secured" and "Can't be Sabotaged" are not two different things "Secured" means only that the feature "Can't Be Sabotaged"

Page 15 Frostbite Rules

BUNKERS
The U.N.A. were the first nation to build and deploy the
bunkers that are now commonly found on the battlefronts of
AT-43. U.N.A. monopoly on this technology did not last long:
Eventually some bunkers fell into enemy hands and soon all
the fighters elaborated their own version.
Only fighters of Size 2 or smaller can enter a bunker. No
vehicle can enter a bunker. A unit located in a bunker cannot
be issued a “Take cover!” combat drill. Each bunker has a
single access to the rear. The loophole allows a unit to shoot,
but not to fight in hand to hand combat. The bunker has the
“Improved cover” and “Secured” abilities:
• Improved cover: A unit in a bunker gets cover tests.
This cover test also applies to artillery strikes and indirect fire
weapons, except “Projection” weapons.
• Secured: The bunker cannot be sabotaged.
Damage location
Damage inflicted to bunkers is resolved using the following
table.
• If the general structure of the bunker is destroyed, the
whole bunker is destroyed;
• If the roof is destroyed, Improved cover and Secured
rules are no longer applied. The bunker’s possible weapons
are destroyed.

Cheers

Gerry

And I am watching YOU!!!!!!!!!!!
 
BalrogDate: Wednesday, 19-Oct-2011, 11:25 PM | Message # 3
Aun Va III
Group: Member
Messages: 667
Status: Offline
Hi Folks ... The main reason I added this thread was to confirm that we had created an inHouse rule for any units on the first floor or under the Spaceport (from FB rulebook - P118: "The control tower is secured: it cannot be sabotaged.") where protected from artillery firepower, as we have been playing for some time.

I'm Just looking for some definite confirmations on this ruling ... Thanks, Walts
 
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