Home
Registration
Login
Welcome Guest

RSS
 
[ New messages · Members · Forum rules · Search · RSS ]
  • Page 1 of 1
  • 1
14th Infantry Division ( the railwaymen )
zellakDate: Friday, 20-Jun-2014, 11:33:20 | Message # 1
Generalissimo
Group: Member
Messages: 1596
Reputation: 65
Status: Offline
Meta Wars points values

Infantry:

Inexperienced 7pts
Regular 10pts
Veteran 13pts

Add:
+5 Body Armour (-1 to hit)
+10 Auto Rifle
+3 SMG
+5 Assault Rifle
+20 LMG
+20 Flame Thrower
+50 Bazooka & Pistol
+20 Grenade Launcher (Counts as Light Mortar, minimum range 6”)

Officers
2nd Lt 25pts, 1st Lt 50pts, Captain 75pts, Major 100pts

Specialists
Medic +10pts for ability
Sniper 50pts (one man)
Forward Observer 60pts (one man + off table medium mortar @ 60pts or heavy mortar @ 120pts)

Tanks
Hulls: Light = 50pts, Medium = 140pts, Heavy = 220pts, Super Heavy = 400pts
Guns: Light = 30pts, Medium = 50pts, Heavy = 70pts, Super Heavy = 140pts
Machine Guns: Medium = 20pts, Heavy = 30pts
Auto Cannon: Light = 30pts, Heavy = 50pts
Missile Launcher: Points as per equivalent gun. Cannot move and fire. Ignores cover.

Other Vehicles
Jeep: 20pts, carries 5 men, armour 6+
APC: 75pts, carries 12 men, armour 7+


Background; The 14th Infantry Division got their title ( the railwaymen ) guarding a railway depot from a Karman deep strike assault during the Frostbite campaign. They were designated a second line division and were deployed well behind the lines.

1500 AP force

14th Infantry Division

HQ : Command group = 5 Regulars with assault rifles + Captain upgrade. 150 AP

HQ jeep : jeep + HMG = 50 AP

Infantry 3 squads ; 5 Regulars + 4 assault rifles and 1 LMG = 90 AP x 3 = 270 AP

Infantry 3 squads ; 5 Regulars + 4 assault rifles and 1 RPG (bazooka) = 120 AP x 4 = 360 AP

APC 75 AP + Medium missile launcher 50 AP = 125 AP

The Peoples Front ( Tessler Battalion ) ; Rebels armed with weapons from the container in Mission 1.

HQ ; Inexperienced 5 Rebels with 4 assault rifles + GL + 2nd Lt upgrade = 100 AP

2 squads; 5 inexp Rebels (35 AP ) with 4 Assault rifles (+20 AP) and Medium Missile launcher (Medium gun 50 AP) = 105 x 2 = 210 AP

2 squads; 5 inexp Rebels (35 AP ) with 4 Assault rifles (+20) and LMG (+20 ) = 75 x 2 = 150 AP

1 Regular Sniper 50 AP
Message edited by zellak - Wednesday, 25-Jun-2014, 18:31:37

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
CheDate: Thursday, 10-Jul-2014, 16:27:52 | Message # 2
Lieutenant general
Group: Member
Messages: 553
Reputation: 67
Status: Offline
Interesting. I like the split between the regulars and the People's Front. Should be a good game. I'll put my list online shortly.

Added (10-Jul-2014, 3:27 PM)
---------------------------------------------
25th Foot and Mouth Mechanised Brigade
HQ: 5 Regulars 4 Assault Rifles, 1 LMG + Capt. upgrade = 165pts

Infantry 3 Squads : 5 Regulars with 4 Assault Rifles, 1 Bazooka @ 120pts = 360pts

Infantry 1 Squad : 5 Veterans with 4 Assault Rifles, 1 Flamethrower @ 105pts = 105pts

1 Fwd Observer + Off table Medium Mortar @ 120pts = 120pts

1 Regular Sniper @ 50pts = 50pts

1 Regular Medic + SMG @ 23pts

1 x Bashkir (carries 5 men) 75pts + 2 HMG @ 30pts = 60pts = 135pts

1 x APC (carries 12 men) 75pts + 1 HMG @ 30pts = 105pts

1 x Heavy Tank @ 220pts +1 x Medium Gun @ 50pts + 1 x Medium Missile Launcher @ 50pts = 320pts

1 x Light Tank @ 50pts + 1 x Medium Gun @ 50pts + 1 MMG @ 20pts = 120pts


Wargamers like to paint their privates!!
 
zellakDate: Tuesday, 30-Sep-2014, 19:49:05 | Message # 3
Generalissimo
Group: Member
Messages: 1596
Reputation: 65
Status: Offline
Looks good. cool

The Bashkir helicopter is an apc ...

advantage; it can fly (24" move, cant remember ? ) / disadvantage; it only carries 5 men.

Oh....and it looks cool. biggrin

Checked my points again, i am 35 points short so will field two of those cute ONi nurses ( Inexp medic @ 17 x 2 = 34 AP ) smile

This gives me 17 order dice !

But a lot of inexp. troops who wilt in a stiff breeze. tongue

Added (30-Sep-2014, 6:49 PM)
---------------------------------------------
14th Infantry Division : Assault on the Red Blok HQ.

HQ : Command group = 5 Regulars with assault rifles + Captain upgrade. 150 AP

Infantry 3 squads ; 5 Regulars + 4 assault rifles and 1 LMG = 90 AP x 3 = 270 AP

Infantry 3 squads ; 5 Regulars + 4 assault rifles and 1 RPG (bazooka) = 120 AP x 3 = 360 AP

2 Regular Fwd Observers controlling 2 off-table Medium Mortars = 240 AP

The Peoples Front ( Tessler Battalion ) ; Rebels armed with weapons from the container in Mission 1.

HQ ; Inexperienced 5 Rebels with 4 assault rifles + GL + 2nd Lt upgrade = 100 AP

2 squads; 5 inexp Rebels (35 AP ) with 4 Assault rifles (+20 AP) and Medium Missile launcher (Medium gun 50 AP) = 105 x 2 = 210 AP

2 squads; 5 inexp Rebels (35 AP ) with 5 Assault rifles (+25) = 60 x 2 = 120 AP

1 Regular Sniper 50 AP

.....................................................

Removed HQ jeep and APC......210 to spend.

Replace LMG from 2 Rebel squads with assault rifles....add 30 AP = 240 AP to spend.

Spend 240 AP on 2 FOOs plus their off-table Medium Mortars.

Total 1500 AP.
(i hope dry )

To Che; if you are not using the Bashkir, i would like to take it for a test flight. wink
Message edited by zellak - Tuesday, 30-Sep-2014, 20:16:15

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
CheDate: Thursday, 02-Oct-2014, 12:03:35 | Message # 4
Lieutenant general
Group: Member
Messages: 553
Reputation: 67
Status: Offline
The Bashkir is yours you deluded puppet of the forces of reaction.

Added (02-Oct-2014, 11:03 AM)
---------------------------------------------
Meta Wars - Red Blok Loyalists defending the barracks 1000pts

1 x HQ @ 3 Regs = 30pts + 3AR = 15pts + Captain = 75pts = 120pts
1 x Vet @ 5 vets = 65pts + 4AR = 20pts + Flamer = 20pts = 105pts
3 x Regs @ 5 x Regs = 50pts + 4AR = 20pts + Bazooka = 50pts = 360pts
3 x Regs @ 5 X Regs = 50pts + 4AR = 20pts + LMG = 20pts = 270pts
1 x Light Tank = 50pts + Lt Gun = 30pts + MMG = 20pts = 100pts
1 x Reg Sniper = 50pts

Total = 1005pts


Wargamers like to paint their privates!!
 
zellakDate: Thursday, 02-Oct-2014, 19:51:34 | Message # 5
Generalissimo
Group: Member
Messages: 1596
Reputation: 65
Status: Offline
Yeah !

Long Tall Sally .....have to learn the words for Sunday. wink

https://www.youtube.com/watch?v=dd3hWMPUBrM

Will remove one Bazooka squad and a man from the HQ squad to pay for it.

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
CheDate: Thursday, 02-Oct-2014, 20:07:06 | Message # 6
Lieutenant general
Group: Member
Messages: 553
Reputation: 67
Status: Offline
AWOPBOPALOOBOPALOPBAMBOOM - different song, but ne'er mind! %)
Message edited by Che - Thursday, 02-Oct-2014, 20:09:22

Wargamers like to paint their privates!!
 
  • Page 1 of 1
  • 1
Search:

Copyright MyCorp © 2024