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Forum » Roleplay Discussions » Roleplay - Rules, InHouse Rules & FAQ's » The Intrepid (600 ton exploration vessel)
The Intrepid
zellakDate: Wednesday, 30-Nov-2016, 12:22:20 | Message # 1
Generalissimo
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Ship Construction.

Damage Capacity 5 points for every 100 tons.

Avionics / Pilot 8+ / 10 tons ...............+/- 5 tons per +1/-1
Sensors / Sensors 8+ / 10 tons.... Range 200,000 Km, increase/decrease range by 100,000 km or +1/-1 bonus for (+/-) 5 tons

Armour 8+ ( 10% of tonnage......each extra 10% adds +1 to armour rating. )

1 hardpoint for every 100 tons

1 gun @ doing 1d3 point of damage (double on a critical ) 5 tons
1 phase cannon , 2d6 damage = 10 tons
1 shield generator ( 3 shields) .... ( which slowly recharge ? ) 5 tons
1 Torpedo Bay... 4 torpedos ... ( @ 4d6 damage ) 5 tons .

Manoever Drive ( formula = 10% of tonnage x M-drive number + 10 tons for Storage Cell )

Jump Drive, ( formula 10% of tonnage x J-drive number )

Deutorium fuel Cells, 5 tons each.

1 Stateroom + life support for 2 crew = 5 tons ( or 100 tons = 40 crew )

Cargo space = tonnage
Shuttle 10 tons

//////////////////////////////////////////////////////////////////
Fuel ;
Jump drive fuel is Deutorium, it is stored in tanks and skimmed from gas giants.
1 tank is used per Jump number.

Manouever drive fuel is stored in batteries, it is 100% replenished after each Jump Drive. It lasts 1 year.

Skimming Gas Giants.
Roll Navigation 8+ to chart the Deutorium. Each pip above 8+ finds another Deutorium point.
Roll Pilot 8+ to skim gas giant....each pip above 8+ fills another fuel tank.
note....the Pilot cannot skim more fuel than was found by the Navigator.

//////////////////////////////////////////////////////////////
Intrepid ( 600 ton exploration vessel)

Damage Capacity, 30
.............
Avionics ( Pilot 8+ ) = 10 tons
Sensors, ( Sensors 8+ ) 20 tons / 400,000 km range

Armour, 0

Weapons 6 hardpoints maximum ( max 1 per 100 tons )

2 Phase Cannon @ 10 tons ( Gunnery 8+ / 2d6 damage each ) = 20 tons ( acquired at Thanatos )
1 Torpedo bay ( 5 tons @ ) with 4 torpedoes.= 5 tons
1 Shields generator, ( shields 3 ) = 5 tons
1 ECM generator. = 5 tons ( acquired at Thanatos )
1 Grapnel device. =5 tons

38 staterooms @ 5 tons = 190 tons.
6 0fficers (6 rooms ), 64 crew ( 32 rooms )

Maneuver Drive 2 .... ( 120 tons ) + storage cells 10 ton = 130 tons
Jump Drive, 2 ( 120 tons ) ( formula 10% of tonnage x J-drive number ) = 120 ton
4 fuel tanks ( 5 tons @ ) = 20 tons

Cargo bay, ( 50 tons )
Shuttles, ( 10 tons @ ) = 20 ton

---------------------------------------------
6 Officers ..............

Captain , First officer, Medic, Head of Security, Head Science officer and Head of Engineering.

60 crew divided into 4 watches of 15

plus 4 Stewards.
Message edited by zellak - Thursday, 01-Dec-2016, 12:18:22

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
Forum » Roleplay Discussions » Roleplay - Rules, InHouse Rules & FAQ's » The Intrepid (600 ton exploration vessel)
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